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Friday, May 27

  1. page home edited ... The ACTIVIST plays out a rhythm. The group then begins to loop the rhythm indefinitely.The ACT…
    ...
    The ACTIVIST plays out a rhythm. The group then begins to loop the rhythm indefinitely.The ACTIVIST can then change the tuning of specific players by using the
    gesture to step them up or step them down (TUNER.) All players begin on the note of concert C.
    FOLEY
    ACTIVIST: Conductor
    REACTIVIST: Numerous
    The Conductor performs impromptu gestures and physicality not currently existing within the manual. The REACTIVIST(S) respond(s) to this however they see fit, creating a foley track for the movement

    FILTERS
    This description of the Knots games is given in the Violence In Action Manual, November, 2010 edition:
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  2. page home edited ... The ACTIVIST (TEACHER) creates a metered pulse (tapping foot, nodding head, e.t.c.) The ACTIV…
    ...
    The ACTIVIST (TEACHER) creates a metered pulse (tapping foot, nodding head, e.t.c.)
    The ACTIVIST then plays a simple pattern that the REACTIVIST (STUDENT) has to learn and respond to them in a similar fashion to Call & Response. The REACTIVIST has three shots at getting it correct. If the REACTIVIST plays the pattern correctly, the ACTIVIST will then add additional parts to the pattern. The ACTIVIST can choose to pass or fail the REACTIVIST with a thumbs up or thumbs down, then they can move on to another REACTIVIST.
    SATELLITES
    This description of the Knots games is given in the Violence In Action Manual, February, 2011 edition:
    "The games in "Satellites" are based on the concept of group conduction mixing with the central conductor. Small satellites of autonomy within the group allow for greater specificity within these improvised works."
    FELDMAN
    ACTIVIST: 1
    REACTIVIST: Numerous
    The ACTIVIST PLAYS a series of notes in a pattern. Over the gradual rotation of the four notes, the REACTIVIST will search to find the notes themselves. After they are
    found, they can then choose to play the notes in tandem or in separation of an octave or in a repeating harmony/disonance from the ACTIVIST's melody. When they have found this, the melody is permanently locked. The ACTIVIST can then gradually slow the rhythm of the pattern down into oblivion.
    INDIAN LOOPER
    ACTIVIST: 1
    REACTIVIST: Numerous
    The ACTIVIST can create a simplistic looping melody/rhythm and teach it to a REACTIVIST of their choice. Once the ACTIVIST is happy that the REACTIVIST has
    learnt the loop, they can cease playing along, leaving the REACTIVIST to continue playing it themselves. They can then move on to another player, building a series of
    melodies that become interwoven.
    CELL
    ACTIVIST. 1
    REACTIVIST: Numerous
    The ACTIVIST plays out a rhythm. The group then begins to loop the rhythm indefinitely.The ACTIVIST can then change the tuning of specific players by using the
    gesture to step them up or step them down (TUNER.) All players begin on the note of concert C.

    FILTERS
    This description of the Knots games is given in the Violence In Action Manual, November, 2010 edition:
    ...
    LOOPER can also function as a filter. If an interesting texture is found in a game, it can be looped, indefinitely by the same tap on the head/tap on the chin procedure. This, in effect, kills the game and turns it into LOOPER.
    TUNER
    ...
    up one chromatic step.semitone. When a
    ...
    down one chromatic step.semitone.
    Violence In Action by Lachlan Kerr is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
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  3. page home edited ... The ACTIVIST (TEACHER) creates a metered pulse (tapping foot, nodding head, e.t.c.) The ACTIV…
    ...
    The ACTIVIST (TEACHER) creates a metered pulse (tapping foot, nodding head, e.t.c.)
    The ACTIVIST then plays a simple pattern that the REACTIVIST (STUDENT) has to learn and respond to them in a similar fashion to Call & Response. The REACTIVIST has three shots at getting it correct. If the REACTIVIST plays the pattern correctly, the ACTIVIST will then add additional parts to the pattern. The ACTIVIST can choose to pass or fail the REACTIVIST with a thumbs up or thumbs down, then they can move on to another REACTIVIST.
    FILTERS
    This description of the Knots games is given in the Violence In Action Manual, November, 2010 edition:
    "The group "Filters" are a branch of GAMES that can act as an "effect" on another game. The conductor can use them to facilitate more specific change in the performance."
    KALEIDOSCOPE: Melody
    When the KALEIDOSCOPE prompt card is rotated clockwise or anti-clockwise, the pitch of the musicians' playing ascends or descends in accordance with the card.
    KALEIDOSCOPE: Tempo (Jacqui Kerr)
    When the KALEIDOSCOPE prompt card is rotated clockwise or anti-clockwise, the tempo of the musicians' playing speeds up or slows down in accordance with the card.
    LOOPER
    LOOPER can also function as a filter. If an interesting texture is found in a game, it can be looped, indefinitely by the same tap on the head/tap on the chin procedure. This, in effect, kills the game and turns it into LOOPER.
    TUNER
    When a fist knocks on top of an open hand, pitch will go up one chromatic step. When a fist knocks under an open hand, the pitch will go down one chromatic step.

    Violence In Action by Lachlan Kerr is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
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  4. page home edited ... The CONDUCTOR denotes the start of a loop (Head Tap) by one of the players. And then the end o…
    ...
    The CONDUCTOR denotes the start of a loop (Head Tap) by one of the players. And then the end of the loop (Chin Tap.) Other players can the be invited into this loop (In Tandem = Fists next to each other) or can initiate a new unrelated loop (Split = Fist next to palm.)
    See Filters for other uses and functions of LOOPER.
    TeacherTEACHER (Gene White)
    ACTIVIST: 1
    REACTIVIST: 1
    (view changes)
  5. page home edited ... The CONDUCTOR denotes the start of a loop (Head Tap) by one of the players. And then the end o…
    ...
    The CONDUCTOR denotes the start of a loop (Head Tap) by one of the players. And then the end of the loop (Chin Tap.) Other players can the be invited into this loop (In Tandem = Fists next to each other) or can initiate a new unrelated loop (Split = Fist next to palm.)
    See Filters for other uses and functions of LOOPER.
    Teacher (Gene White)
    ACTIVIST: 1
    REACTIVIST: 1
    The ACTIVIST (TEACHER) creates a metered pulse (tapping foot, nodding head, e.t.c.)
    The ACTIVIST then plays a simple pattern that the REACTIVIST (STUDENT) has to learn and respond to them in a similar fashion to Call & Response. The REACTIVIST has three shots at getting it correct. If the REACTIVIST plays the pattern correctly, the ACTIVIST will then add additional parts to the pattern. The ACTIVIST can choose to pass or fail the REACTIVIST with a thumbs up or thumbs down, then they can move on to another REACTIVIST.

    Violence In Action by Lachlan Kerr is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
    (view changes)
  6. page home edited ... REACTIVIST: Numerous The ACTIVIST creates a cycling staccato motif. The goal for the next pla…
    ...
    REACTIVIST: Numerous
    The ACTIVIST creates a cycling staccato motif. The goal for the next player in the chain is to play in the gaps between notes of the previous player.
    DRUM PUPPETS (Gene White)
    ACTIVIST: 1
    REACTIVIST: Numerous
    The ACTIVIST (DRUMMER) assigns different participants to different parts of the kit. Assignments are made by the ACTIVIST pointing to the REACTIVIST with a drum stick, then to the part of the kit they are to play in tandem with. IE: A guitarist to the hi-hats or a keyboardist to the floor tom. The players must play in conjunction with their assigned instrument as they would in MIRROR.
    LOOPER
    ACTIVIST: 1
    REACTIVIST: Numerous
    The CONDUCTOR denotes the start of a loop (Head Tap) by one of the players. And then the end of the loop (Chin Tap.) Other players can the be invited into this loop (In Tandem = Fists next to each other) or can initiate a new unrelated loop (Split = Fist next to palm.)
    See Filters for other uses and functions of LOOPER.

    Violence In Action by Lachlan Kerr is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
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  7. page home edited ... REACTIVIST: Numerous The ACTIVIST makes a sustained sound. The REACTIVISTS echo it in a chain…
    ...
    REACTIVIST: Numerous
    The ACTIVIST makes a sustained sound. The REACTIVISTS echo it in a chain, growing quieter with each player. When it reaches the opposite end of the chain, the ACTIVIST can start a new echo. The REACTIVIST should aim to start their echo just as the sound of the ACTIVIST is fading out, to give it a sense of the sound flowing from one individual to the next.
    FLATLINER
    ACTIVIST: 1
    REACTIVIST: Numerous
    The ACTIVIST creates a cycling staccato motif. The goal for the next player in the chain is to play in the gaps between notes of the previous player.

    Violence In Action by Lachlan Kerr is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
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  8. page home edited ... This description of the Knots games is given in the Violence In Action Manual, November, 2010 …
    ...
    This description of the Knots games is given in the Violence In Action Manual, November, 2010 edition:
    "The games in "Knots" are more harmonically focused than the previous games in "Chains," they mainly work around the ideal of cycling motifs or loops that interact or change based on the rules in the particular game."
    VALLEYS
    ACTIVIST: 1
    REACTIVIST: Numerous
    The ACTIVIST makes a sustained sound. The REACTIVISTS echo it in a chain, growing quieter with each player. When it reaches the opposite end of the chain, the ACTIVIST can start a new echo. The REACTIVIST should aim to start their echo just as the sound of the ACTIVIST is fading out, to give it a sense of the sound flowing from one individual to the next.

    Violence In Action by Lachlan Kerr is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
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